﻿using System.IO;
using Assets.Scripts.App;
using Assets.Scripts.Data;
using Assets.Scripts.UI;
using UnityEngine;

public class TestScript : MonoBehaviour {
	// Use this for initialization
	void Start ()
	{
        //BuildPlugins.Build();
        UserInterface ui = new UserInterface();
	    ui.Run<WelcomeScreen>();
	    //CreateRole();
	}

    void CreateRole()
    {
        GameObject go = Resources.Load<GameObject>(Configs.EntityPrefabsPath + Configs.PathConact + "Monster_M");
        Instantiate<GameObject>(go);
        Debug.Log(go.name);
    }
	
	// Update is called once per frame
	void Update () {
	    if (Input.GetMouseButtonDown(0))
	    {
	        Loger.log.Info("tes中文");
	    }
	}

}
